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2015. Android App; Unity, SILVER Reports v.4.0.7

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Description and concept

My father was a storekeeper at a state store belonging to the CIMEX group in Cuba for about 20 years. This allowed me to systematically access the store's account statements and corroborate first-hand the enormous price inflation introduced by the state apparatus in Cuba. This kind of store represents the only place where it is possible to access some essential items in the country. The project consists of a Sokoban-style Game, in which the players manipulate a character made up of values corresponding to the percentage of profit generated in 2015, in the store where my father used to work.

Technical specifications

Title: Storekeeper
Year of creation: 2014-2015
Technique: Android App, Unity, SILVER Reports v.4.0.7

  • Juny 3, 2016. Cool war: Game Art across the straights. Wifredo Lam Contemporary Art Center.

  • May 25, 2015. Cool war: Game Art across the straights. Fanguito Studio, Collateral show to The Docen Havana Biennal, Havana, Cuba.

  • February 15, 2015 (as part of HelloWorld proyect). Navigation room of AHS, Pabellón Cuba, Habana, Cuba.


Direction and concept: Yonlay Cabrera
Programming: Ernesto Hernández, Dariel Amores

Desktop version
Presentation - Fanguito Studio, Havana, Cuba
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